programming • jan 2016

Passage

a local multiplayer game for Global Game Jam 2016 focusing on exploration

Passage is a game jam project focusing on multiplayer exploration.

in it, two players must synchronise body (player 1, on keyboard) and mind (player 2, on mouse) in order to navigate through the map, achieve their goals, and complete their ritual. each one has a different goal, and both should communicate solely through in-game chirping.

the game is a game jam project made for Global Game Jam 2016, whose theme was “Ritual”. developed in the span of 2 days, with a revision released another couple days later. it was made by Melancia, our game jam group.

made by Melancia:

  • César Alasmar: illustration
  • Júlia Yamamoto: level design
  • Paula Puiupo: audio, illustration
  • unphook: programming
  • Victor Savariego: level design

made with Unity (programming), Tiled (level design) and Adobe Photoshop (art).